The instructions detail the minimum amount of space you ll need to enjoy the steam vr room scale tech which allows you to walk around in virtual reality and have that fully immersive vr.
Vr minimum room size.
However a valve hardware survey found that of those adopting the htc vive 81 5 percent were using room scale vr with the minimum required space at 2 x 1 5 meters.
Steamvr also supports standing only vr which is simply defined as a 1 meter diameter circle.
Room examples what are the space requirements of the vive.
Some vr content is designed to scale based on the play area size effectively giving the best experience to players with a large play area while still supporting a smaller minimum size.
You really want at least the suggested minimum of 7 by 5 feet.
A lot of steam vr games have a minimum of 2m x 1 5m or 2m x 2m so aiming for that would be best.
For room scale vr you will need a minimum of 2 meters by 1 5 meters of free space 6 5ft x 5ft and the maximum distance between base stations is 5 meters 16ft.
Movement within a diagonal area of up to 5 m 16 ft 4 in is supported.
There s no minimum for seated and standing experiences.
Room scale vr requires a minimum of 2 x 1 5 meters but vr applications may specify a larger minimum required size.
What are the minimum and maximum play area when using more than two steamvr base stations 2 0.
The maximum area with four base stations is up to 10 m x 10 m 32 ft 10 in x 32 ft 10 in.
The minimum play area remains to be at 2 m x 1 5 m 6 ft 6 in x 5 ft and could support sitting standing setup with four base stations in a row.
Some games require much more up to 3m by 3m.
My initial roomscale plot was exactly that size and any smaller would have just been a pain in the ass.
This thread is archived.
The two lighthouses that track your movement cannot be more than 5m 16ft apart.
Vive requires a minimum play area of 1 5m by 2m or 5ft by 6 5ft.